/* ==========================================================================
   SIGMATECH // GUARDIAN — Section 03 THE INTERCEPT
   Scene is fully canvas-driven (js/scene-intercept.js); this file is the
   layout glue plus a bottom fade so the post-kill copy reads cleanly over
   the launcher/ground scenery.
   ========================================================================== */

#intercept-mount {
  overflow: hidden;
  cursor: crosshair;
}

#intercept-mount canvas {
  position: absolute;
  inset: 0;
  width: 100%;
  height: 100%;
  display: block;
}

/* Legibility ramp under the copy block (revealed by main.js at p >= 0.86) */
#intercept-mount::after {
  content: "";
  position: absolute;
  left: 0;
  right: 0;
  bottom: 0;
  height: 24%;
  background: linear-gradient(
    to top,
    rgba(5, 8, 7, 0.9) 0%,
    rgba(5, 8, 7, 0.45) 45%,
    rgba(5, 8, 7, 0) 100%
  );
  pointer-events: none;
}

@media (max-width: 767px) {
  #intercept-mount { cursor: default; }
}
